Habitat and the MADE

I learned from a video from NoClip the disappointing (but not surprising, unfortunately) news that the Museum of Art and Digital Entertainment here has had to leave its building in Oakland. They’re looking for donations, and have started a Patreon, to find a new home post-COVID. The thing that stood out in that video was the reference to Habitat, the first massively multiplayer online role-playing game.

I was extremely into QuantumLink in the early 80s, and in retrospect, it was probably the beginnings of my not-entirely-healthy relationship with social platforms on the internet. 1It also charged by the minute, which led to one of the only times I got into serious trouble as a teenager. Habitat was near legendary. It sounded like the coolest concept ever! It was being made by the company that made Star Wars games! And it always seemed to be just about to come out, any month now.

I never got to actually play it, as I stopped using QuantumLink before I ever got a chance to. I’m still not sure whether that’s a good or bad thing. Knowing how obsessed I got with LucasArts adventure games later on, it seems like I would’ve spent entirely too much of my parents’ money on it and burned out on video games altogether. Or maybe I would’ve known back in the 80s that I wanted to work in games, instead of a decade and three college majors later. In retrospect, even the biggest Q-Link bill was probably cheaper than a year of film school.

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