Something Rotten

Orson Scott Card finally explains what Hamlet‘s real problem was all along, but we’re still no closer to finding out why Card is such an asshole.

Over the last week or so, I’ve seen several people linking to this review of Hamlet’s Father on the Rain Taxi website. The situation is this: virulent homophobe Orson Scott Card took it upon himself to “translate” Hamlet, rewriting both the events of the play (in modern prose form) and finally giving us the long-missing backstory which explains the events. As the publisher’s blurb says: “Once you’ve read Orson Scott Card’s revelatory version of the Hamlet story, Shakespeare’s play will be much more fun to watch — because now you’ll know what’s really going on.”

Apparently, what’s really going on is that Hamlet’s father was a total homo. As I understand it from the review, Claudius comes out blameless in this version; the real bad guys were Gay Absentee Dad Hamlet and all the prince’s friends that he molested.

Whenever I read another example of Card’s pathological homophobia, I’m reminded of my first (and as far as I’m aware, only) exposure to Card’s writing: it’s a short story called “Fat Farm” that appeared in OMNI magazine in 1980. I must’ve been around 11 or 12 when I read it, and I’ll never forget it, partly because I’d never before seen such a dark and nasty piece of work.

The story is this: a morbidly obese man returns to the clinic he visits every few years, checking in as a fat man and leaving in perfect physical shape to begin the cycle once again. But this isn’t any normal clinic; this is a clinic in the future in a sci-fi anthology magazine! Instead of giving you a workout, the clinic actually transfers your consciousness into a younger, fresher, slimmer body.

What our protagonist doesn’t realized, however, is that his consciousness isn’t just transferred, but copied. His “old” body still lives, but without any of the legal rights to his identity that he had when checking in. He’s sent to a work farm, where he’s subjected to manual labor and abuse from a brutal overseer who absolutely despises him for some unknown reason. After years of working at a potato farm, he finally earns the lean, muscular (and tanned!) body he’d always wanted, buried under layers of flab. When another, disgustingly fat version of himself is brought in to work, he can feel nothing but hatred and disgust for what that version had done to himself in so short a time. And he finally learns why the overseer always hated him so much: the overseer was the original version!

The moral of the story is obvious: even with future technology, fat people will still be lazy and awful. As an impressionable pre-teen who was still wearing pants sized “Husky,” that stuck with me for a long time.

The other reason it stuck with me so much is that it was the first time I’d read anything that gay. Card spends paragraphs describing the main character seeing his younger self — he’s brought in naked, they caress, they embrace — in great detail. The protagonist works the farm naked, and Card describes lots of tight hard muscles and sun-browned flesh. And it’s not just gay, it’s 80s gay, equal parts self-loathing and cartoonish debauchery:

Somewhere, the man who would be J was dancing, was playing polo, was seducing and perverting and being delighted by every woman and boy and, God knows, sheep that he could find; somewhere the man who would be J dined.

[…]

The helicopter turned then, so that Barth could see nothing but sky from his window. He never saw the whip fall. But he imagined the whip falling, imagined and relished it, longed to feel the heaviness of the blow flowing from his own arm. Hit him again! he cried out inside himself. Hit him for me! And inside himself he made the whip fall a dozen times more.

Not just boys, but sheep! Whip harder!

For those who aren’t familiar with OMNI magazine: it was a science fiction anthology published by Bob Guccione of Penthouse fame. It had some amazing paintings for the stories, which were a combination of “hard” science fiction and sex. Keep in mind this was before the internet, when we pre-teens were still resorting to fiddling the dial on the cable box to try and get a fleeting, blurry glimpse of a tit. The stories in OMNI were usually dark, nihilistic, and with an unhealthy descriptions of sex-to-psychological horror ratio, but in those days we took what we could get.

So Card’s story was my first exposure to dudes making out with each other. (Which I suppose would now make him King Hamlet to my Horatio). And, unfortunately, it fit in with how I wanted to think of homosexuality: synonymous with irresponsibility, hedonism, excess. I wanted to reinforce that I wasn’t like those people; I was better than that. And once that was straightened up, I went back to reading about the dudes making out with each other.

It’s become a trend to suggest that the most vocal anti-gay types are all latent homosexuals themselves. Of course there’s plenty of evidence for that, provided by pastors and Republican representatives, with their work-out regimens and luggage handlers and unconventional notions of restroom etiquette. But I think that’s way too simple, if only because there can’t possibly be enough gay people to account for all of the anti-gay sentiment. The species would go extinct if there were. Fear and mistrust of people who are different, that’s much more universal.

That said, though, Card has spent a lot of time thinking and writing about gay men.

When I was searching for a copy of the story online, I turned up this article by Card saying that all the so-called “research” about the health risks of obesity are invalid. It’s a complete reversal from the guy who wrote “Fat Farm” 25 years earlier, a diatribe about how fat people are repulsive and also they have heart disease and are impotent. What’s galling is his hypocrisy in decrying prejudice against people who are overweight and the tendency to treat obesity as a moral failing. That conclusion is valid, of course, but he deserves no praise for it: Card didn’t grow a conscience over 25 years; he grew fat.

Card continues to speak and write of homosexuality as a moral failing. Maybe it really is a sign of latent homosexuality; all I can see is arrogance. He’s not so much a caricature of the self-loathing homophobe as a caricature of the modern self-described conservative. He understands science better than any politically correct “studies,” and he uses his own perverted version of “science” to support what his common sense and upbringing tell him are true. Things are so much simpler when you can reduce complex biological and sociological systems to trite conclusions and claim they’re based on evolutionary adaptation.

Ultimately, I feel the same way about the cause of Card’s homophobia as I do about the cause of homosexuality itself: it doesn’t matter. What matters is whether you’re a force for good or evil in the world. Technically, I’m supposed to feel some measure of sympathy for self-loathing homosexuals, since I used to be one, but then I remember how I never actively campaigned to treat gay people as morally and legally inferior. And I’ve got even less sympathy for anybody who claims to know what life is like for me without even knowing me. But then, I wouldn’t be arrogant enough to rewrite Shakespeare, either.

What I don’t understand is why this clown keeps getting work.

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Choices

Getting all worked up thinking about years wasted arguing over the wrong thing.

Today I talked to a man who just celebrated his 25th anniversary with the same guy, and it just pissed me off. Not over the anniversary, of course, but over the fact that they’re not able to get legally married in their home state, and thousands of people are just fine with that. And over the fact that he used the word “partner” when “husband” is both appropriate and more natural. (But that may have been his choice; to each his own).

It didn’t seem to get him as angry as it got me — either he’s used to it after so many years, or else he realized that a barber shop isn’t the place to get angry even if you weren’t preaching to the choir.

Still, it got me thinking a lot about that phrase: “so many years.” How much time has been wasted arguing over something that’s simply, blatantly unfair? Every time someone — with the best intentions, usually — says that change will come in time, I just think of the dozens of photos I’ve seen of 60-to-80-year old couples coming out of courthouses finally able to get married, and I think about how many years they had to wait.

There’s a post on one of the Time magazine blogs today, pointing out Rick Perry’s comments about homosexuality in a book he published in 2008:

“Even if an alcoholic is powerless over alcohol once it enters his body, he still makes a choice to drink,” he wrote. “And, even if someone is attracted to a person of the same sex, he or she still makes a choice to engage in sexual activity with someone of the same gender.”

In “On My Honor,” Perry also punted on the exact origins of homosexuality. He wrote that he is “no expert on the ‘nature versus nurture’ debate,” but that gays should simply choose abstinence. Perry’s campaign did not respond to a request for comment on whether he maintains this view.

It got referenced on the Washington Post‘s site, again calling out Perry for his comments in that book.

Both posts fault Perry’s campaign for keeping silent on the issue, not making a more public response to his comments. I think both are missing the point almost as much as Perry is: he’s already felt the need to clarify to the Family Research Council that his anti-gay rights agenda hasn’t been stringent enough. To one audience, he tries to frame it as an issue of state’s rights; to another, he says of course same sex marriage is wrong and that’s why we need a federal constitutional amendment.

I don’t know why the bald-faced hypocrisy of gay rights opponents always surprises me. They claim it’s an issue of federalism and then propose Constitutional amendments or federal policy like the DOMA to oppose it. They complain that gay rights activists are trying to “redefine” marriage, and they respond by instituting state laws or constitutional amendments to define marriage as being for heterosexuals only. Fuckwits like Rick Santorum claim that everyone knows what marriage is, and that’s right. Everyone including millions of homosexuals, who know what marriage is, and who want to be married some day.

So calling out Perry for remarks in a three-year-old book is missing the point; you don’t have to dig that hard. Of course he’s against gay rights: he’s a GOP presidential candidate passing himself off as a populist. It’s not even Bachmann’s glassy-eyed refusal to comment on her earlier homophobic writings. Perry’s said what he thinks, and it’s a direct, almost cartoonish, regurgitation of the boilerplate Republican agenda. Hell, it’s not at all far removed from Obama’s comments on gay rights, and he’s frequently, bafflingly, praised as if he were some kind of champion of equality.

But back to the statements that Time quoted: it’s the typical nature-vs-nurture question, and I can’t help but wonder how many years have been wasted arguing over whether being gay is a “choice.” I can remember reading comments like Perry’s from at least seven years ago: “Okay, so maybe people are born gay. But even if you are, you can still choose your behavior.” You can’t help being gay, but you don’t have to act gay. You can (and should) be abstinent. Or even more helpful, you can change, and no longer “indulge” in the “gay lifestyle.”

That’s what self-described conservatives (and most organized churches, come to think of it) are calling compassion now. Even though it’s been almost forty years since the American Psychiatric Association stopped classifying homosexuality as a mental illness, people can keep talking about it as if they were. And getting a pass on it, because they’re being politically correct by acknowledging it may be innate.

Here’s the thing, though: “Born this way” is total, absolute bullshit. Not in the sense that it’s false, but in the sense that it’s totally, absolutely irrelevant.

The issue isn’t whether it’s changeable, but whether it’s harmful. That and equality are the only relevant questions in any discussion about gay rights. Can someone choose to be abstinent? Sure, but first you have to explain why they should. Can a gay man or woman choose to marry an opposite-sex partner and have children? Yes, but you’re going to have to explain why that’s inherently better than marrying someone they’re actually attracted to and in love with.

So often, these people have tried to claim that same-sex couples have the responsibility to prove to everyone else that their relationship is healthy. That’s just plain un-American. It’s the responsibility of the people trying to write inequality into law to prove that the relationships they’re banning are unhealthy. (And they’ve got to do it without the aid of a book that can’t be used as the basis of United States law, because not everybody in the US follows the teachings of that book).

I have to wonder if the anti-gay groups have purposefully kept the issue of a genetic basis for homosexuality in the forefront of the discussion, because it’s dominated every discussion of gay rights, for years. And it’s been an effective obfuscation and stalling tactic. Keep people talking about whether it’s genetic or not, and you can make it seem like it’s a complicated, nuanced issue with multiple sides and a lot of room for debate. You don’t have to address the question of equality, and you don’t have to reveal the truth: that you’ve got no valid, rational, non-religious-based opposition.

Maybe I’m just being cynical, and the years of argument over nature-vs-nurture hasn’t just been a total waste of time. Maybe it’s not a tragedy that couples have died while waiting for other people to decide whether they were genetically predisposed to love each other. Maybe it was worthwhile to get people used to the idea that people don’t just arbitrarily decide to go gay for a weekend ’cause it sounds like fun. Even the homophobes these days have to acknowledge that homosexuality is innate so that they can claim that they’re not homophobic; it’s finally entrenched itself in politically correct speech. Maybe the couples who are actually affected by the bigots are spending their time just being couples instead of getting themselves worked up about what anybody else thinks.

But if it takes another forty years of people being treated unfairly while bigots keep insisting they’re not bigots, that would be a tragedy.

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They Don’t Make ‘Em Like That Anymore

Captain America: The First Avenger is another case of Marvel making franchise movies better than they need to be.

Captamericasuperbuff
Captain America: The First Avenger doesn’t really have an ending. Around about the point where a real movie would end, it just kind of fizzles out and turns into a set-up for The Avengers. And while the rest of the movies setting up The Avengers had a cool story-driven post-credits cameo from Samuel L. Jackson, this one just drops all the pretense and throws a teaser trailer at you.

And that’s really the only complaint I can dredge up about the movie. Everything else is pretty great. Essentially it’s the movie I wanted The Rocketeer to be, way back when. It feels as though instead of cranking out another franchise movie, they started with the idea of making a solid, old-fashioned WWII-inspired movie. And applying the hundreds of millions of dollars that come from a popular franchise to that idea.

There’s absolutely no doubt that this movie had an obscene budget; I can’t recall a single scene that didn’t have some kind of visual effect going on. The first thirty minutes or so have the star’s face CGed onto a stand-in’s body. (I was thinking that the casting in The First Avenger ruled out the possibility of any Captain America/Fantastic Four crossovers, but there was already so much CG in the movie that I guess anything’s possible). But that’s the best example of why the movie works so well without being overpowered by its visual effects budget: the effects are rarely intended to be the focus, but to be seamless and to further the story.

But when they are intended to be the focus, they deliver. There’s an amazing version of the World’s Fair (pushed ahead a couple decades to WWII) that’s exactly what I want to see in a movie like this. Plus train chases and super ray guns and submarines and dogfights with gyrocopters, not to mention the Red Skull’s totally bad-ass car. Everything’s got a heightened comic book surrealism to it, but it remains part of the aesthetic, instead of taking the lazy route of resorting to “comic book” storytelling. (The Busby Berkeley-like propaganda montage was also fantastic).

It’s a great reminder that fantastic visuals don’t mean the story has to be stupid. It delivered everything I wanted in a movie like, say, Sucker Punch, without my wanting to bludgeon everyone on-screen about the head and neck repeatedly for hours.

Marvel has done such a great job defining what the “comic book movie” can be, I’m starting to feel bad for DC. (And I’ve always been a DC guy). The Marvel movies definitely aren’t all perfect: Iron Man 2 was disappointing, both of the Hulk movies were tedious, Wolverine did everything wrong it possibly could, and the third X-Men movie was such an abomination that everybody on-screen looked like they wanted to be anywhere else. But when they get it right, it’s terrific.

I’m skeptical about The Avengers. Everything that makes the individual movies work so well — focusing on a single character, a single villain, and a simple origin story — doesn’t apply when you’ve got so many characters (and movie stars) fighting for screen time. I loved the first two X-Men movies, but that was primarily because they focused on Wolverine and Rogue, or Jean Grey and Nightcrawler. Joss Whedon’s run on Astonishing X-Men was pretty good, but that’s because it was essentially Kitty Pride as Buffy the Vampire Slayer.

On the other hand, part of how the best of Marvel’s super-hero movies have worked where others have failed is that they’ve matched really talented directors with characters that make sense for them. Sam Raimi did Spider-Man 2 (the best in the series) as campy comedy/horror. Jon Favreau did Iron Man 2 as romantic comedy — essentially Vince Vaughn’s character from Swingers in a power suit. Kenneth Branagh did Thor as ostentatious mythic drama. Bryan Singer latched onto the band-of-misfits/what-does-it-mean-to-be-”normal” parable of the X-Men. And Joe Johnston made an aesthetically beautiful WWII propaganda movie inspired by old serials. The only question for The Avengers is which characters Joss Whedon is going to be allowed to kill off.

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Uncanny Valley of the Apes

Rise of the Planet of the Apes is eerily like a real movie

Apescaesarcrayon
Rise of the Planet of the Apes is a movie about an eerily realistic-looking ape creature with dead eyes, who is surrounded by people insisting how smart he is even though he keeps making incredibly stupid decisions.

To be fair, though, I’ve heard he was pretty good in 127 Hours.

It also stars a CG chimpanzee named Caesar, who actually looked really good for about 90% of the movie. I started to wonder if they directed the other actors to be stiff and wooden so that the CG cast would look better in comparison.

Actually, that sums up how I spent most of the movie: wondering just how much of it all was intentional. Because the weird thing is that I really enjoyed it. But only because I tok it as camp where everybody was in on the joke and played it completely straight.

I counted about five references to the original Planet of the Apes (not Conquest of the Planet of the Apes, which is more or less the movie that this is trying to remake; and definitely not the unfortunate Tim Burton remake of Planet of the Apes). That’s about three references too many, but it was enough to convince me that they weren’t being completely earnest when they had a gorilla (spoiler!) jumping onto a helicopter from the top of the Golden Gate Bridge.

Because that’d be silly.

I realize that my enjoying Rise of the Planet of the Apes would seem to make me a hypocrite, since I’ve complained about both The Transformers movies and ironic detachment at great length before. But there are some important differences. Rise of the Planet of the Apes isn’t a great movie, but unlike The Transformers, it’s not a lazy movie. They take the premise and they run with it.

And the self-awareness isn’t the usual tiresome making fun of itself, but having fun with itself. There’s a running gag where everything bad in the story happens to the guy from Stargate Atlantis, but it’s a gag that actually turns into a series of major plot points, plot points that are actually pretty well thought out.

What’s most interesting to me about Rise of the Planet of the Apes is Rain’s comment that the end of King Kong proves that you can make a CG ape that the audience actually cares about. She didn’t care about any of the characters in Rise of the Planet of the Apes, so when (spoiler!) a gorilla dies in Caesar’s arms, it didn’t have any impact.

The scene didn’t have any impact on me, either, but during the movie, it didn’t even occur to me that that was a problem. Action movies use scenes like that as if they were punctuation — it’s like ending a sentence with an exclamation point. I don’t actually mean anyone to get that excited! It’s just the way these things work. (And I should point out that they don’t take it too far; Caesar doesn’t look to the heavens and shout “NOOOOOOO!”)

For the record, I don’t recall crying at the end of King Kong either; knowing me, I very well might have, but it didn’t have any genuine impact on me on the level of “It’s been a tough year, Dad” or the like. And the moments in Rise of the Planet of the Apes that I think were supposed to have impact — no spoilers, but at a key moment, Caesar does something that apes aren’t supposed to be able to do — really did work for me.

So there’s the question: if movies keep throwing in meaningless scenes like this and we all just take it for granted and run with it, is that a case of lowering expectations? Have I become part of the problem? Or have I just been more interested in seeing chimps run down Market Street than in seeing chimps make me feel bad for them, and I finally found a movie that delivered?

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L-i-t-t-l-e M-o-n-e-y

Final Fantasy Tactics and the bizarro psychology of Apple App Store pricing

Final Fantasy Tactics CalculatorsAs we all know, Final Fantasy Tactics is the best video game ever made. In the thirteen (!) years since it’s been released, I’ve been looking for other games that hit all the right notes as well as FFT did, with no luck. Plus I’ve been looking for rereleases as an excuse to buy it again, in the hopes that I could play through once more as if it were the first time.

Which is why Square’s announcement that it was going to be released on iOS was exciting: sure, I’ve still got a version — two versions, actually, since I got the PS1 Greatest Hits release way back when — that runs on the PS3, and I bought the PSP rerelease a while ago. But here was a chance to play it on a machine I actually use!

We were all warned well in advance that there’d be separate versions for iPhone and iPad, and not only did I not complain, I thought: even better! I get to buy it two more times, twice the chance to reaffirm how much I like the game. Once you reach a certain age and a certain level of Western entitlement and media saturation, buying a copy of a game or a movie becomes less about getting access and more about saying “I liked this enough to spend money on it.”

What I hadn’t been warned about, though, was that the iPhone version would be sixteen dollars.

Even the “prestige” titles for iOS max out around five dollars, with the super-fancy or particularly lengthy ones going as high as ten. Sixteen bucks for an iPhone game is outrageous.

That was my reaction to the price, even though I’d already paid $20-$40 for the game without a second thought, three times over. Even though it’s my favorite game, and I know that I can get at least 30-40 hours of play from it. And even though I’ve done enough iOS development to realize that developing for the platform can be every bit as time- and asset-intensive as developing for PCs and consoles. I’d become part of the race-for-the-bottom problem without even realizing it.

The two aspects of the App Store that have usually justified the lower pricing are: apps and games are smaller and simpler, so there’s a much lower barrier to entry; and the market penetration got so huge so quickly that you could sell an app to less than 1% of iOS users and still make a sizable profit.

Neither of those are true of Final Fantasy Tactics. Even though it’s a port of a 13 year old game, it’s still a pretty huge game with a ton of assets, not to mention a redesigned input system. And even though it’s spoken of in hushed tones as one of the greatest games ever made, it’s way too niche a game to reach even Plants vs Zombies-level sales. And it’s worth pointing out that the iPhone version is still cheaper than the PSP remake from a few years ago.

It’s a bizarre market to get into. The traditional rules of “charge what it’s worth” don’t seem to apply to the App Store; it’s become more a gamble, hoping that you can appeal to a large enough tiny fraction of the iOS market to recoup your lower production costs. On the one hand, that’s horrifying, as it creates a gold rush mentality of making unambitious and derivative games that are just “mainstream” enough to be another Angry Birds. On the other hand, it’s part of what makes the platform appealing: even with more and more huge corporate monstrosities (like, well, Square-Enix, I suppose) barging in and trying to dominate, it’s still egalitarian enough that a one- or two-man operation can make something novel and see it not only compete with the bigger guys, but surpass them.

In the fifteen years since I got into game development, it’s the closest I’ve seen to a creator-driven, “great American novel” environment in games. I know I’d never have even considered “going indie” if my only options had been PC or console releases. (I’m not even sure a one-man operation can release something on XBLA or PSN anymore). Now it feels like I’ve actually got a chance to recoup my minimal investment.

Assuming of course, I don’t waste all my time playing Final Fantasy Tactics. It’s a shame that it’s the War of the Lions release, since the more earnest translation lost a lot of the charm of the weirdly-translated original. Ah well, Life is short: Bury! Steady Sword!

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Beyond the Abilities of Normal Humans

Another gripe about the dumbing down of the media

There’s a new show called “Alphas” on the Sci Fi channel that premiered this week after months of attempts to build up buzz around it. Here’s a review on the Onion’s AV Club, because this post isn’t a review.

This post is bitching about the first 10 or 15 minutes that I saw. The premise of the show is basically X-Men done as a police procedural: a team of people with “special abilities” get together and solve crimes with David Strathairn as a hairier Professor Xavier. Fair enough.

At the beginning of the episode, we get an introductory scene for each of mutants alphas heading towards this week’s big case. Each scene explains exactly what each character’s power is: the woman with super-persuasion powers talks her way out of a traffic ticket, the man with super-strength pushes an SUV out of the way, the girl with super-senses overhears a whispered conversation out of a sea of noise, and the over-protected autistic kid who can sense TV and radio transmissions watches TV signals no one can watch while his mom tries to talk to him.

After each one, there’s a zoom in on the agent’s personnel file that lists his or her name and power. It’s completely, insultingly superfluous.

Due to my super-human ability to perceive what I’m being shown in a television program, I’d already figured out each character’s name and super-power from the scene showing their name and super-power. But somebody on the production decided to completely underestimate the audience’s intelligence and insist on treating us like easily confused simpletons. Whether it was an executive somewhere, or one of the show creators pre-censoring himself, I don’t know. Either way, it’s infuriating.

Each one is around 10 seconds long, so in the grand scheme of things, it’s not that big a deal. What makes it so obnoxious is that it was so unnecessary — the set-up scenes were so well done, comparatively. They conveyed every single thing they needed to. It just reeks of that “what if people don’t get it?” attitude.

The show itself is fine, from what I’ve seen; the Onion review’s description of a less pretentious Heroes is pretty on target. It’s a lot like what you’d expect a USA Network show about people with super powers to be. And I just don’t think people on the USA Network have any business assuming they’re smarter than the people watching.

Nobody does, actually, but those guys in particular.

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Autobots! Roll (your eyes) out!

The Transformers movies are the after-effects of the 1990s disguised as nostalgia for the 1980s.

I have finally solved the mystery of the Transformers movies. In retrospect, it’s so obvious that I’m embarrassed I didn’t catch on sooner.

First, let me set the scene so that future generations may recount the story like Alexander Fleming and penicillin: I’ve really needed to be working today, but instead have been stricken with a non-stop, straight-out-of-Greek-mythology headache. It’s hit me so hard that I can’t even concentrate on a game about zombies. It’s left me staggering across the internet like a wounded bear, where the smallest offense sends me into a berserker fury, hoping only that rage can cure what Advil can’t.

So instead of trying to work, I decided to read the least challenging and most non-confrontational thing I could imagine: a review of the third Transformers movie on the Comics Alliance blog. “Unchallenging” isn’t intended as an insult; it’s a blog about a subject I’m only barely invested in, with an article that I likely agree with completely.

Anybody who’s seen the internet in the past four years can immediately see the flaw in my logic: you can’t write anything — anything, anywhere — about the Transformers movies without starting an argument. That Comics Alliance post currently has 263 comments, after all. I’ve seen it, too; people who are happy to ignore me otherwise will respond every single time I say anything negative about the movies. This blog averages less than 100 views on a good day, but writing about a Transformers movie will get comments.

And it’s always, always the same response: “It’s an action movie, it’s not supposed to be high art.” “Bay knows what his audience wants.” And, unavoidably: “Just turn off your brain and enjoy it.”

Which is infuriating, of course, to those of us who actually like movies, because “turn your brain off” is not a defense of a movie. It’s like if you told someone his sister was ugly, and he responded by saying, “Shut up, you’re wrong. She’s just really stupid.” It’s presented as if it were an unbreakable finishing move in the discussion but it doesn’t make any sense and oh no the headache’s coming back.

It’s doubly frustrating because it’s got this built-in accusation of being insufferably pretentious and elitist, which is something I just can’t respond to, when I list Big Trouble in Little China as one of the greatest movies ever made. It’s just denial that there’s a wide range of possibility between Terrence Malick and Michael Bay, and that movies have a long history of making enjoyable, accessible entertainment that doesn’t leave you feeling like your brain has been raped.

In fact, based on the box office, thousands of people walked right past a perfectly entertaining, fun, exciting, and completely comprehensible action movie that wasn’t unforgivably stupid — Super 8 — and instead willingly and with malice of forethought paid for a ticket to Transformers 3. There are tons of movies that are not only more intelligent than the Transformers movies, but also have much better action sequences. You don’t have to sacrifice the basics of competent storytelling for explosions and robots; there are lots of movies that have both!

It wasn’t until I passed over a dozen constructive things I could have been doing, in favor of reading an article on a blog about comic books, that I realized what I’ve been missing all this time: the “appeal” isn’t just “this movie’s really stupid.” Non-confrontational entertainment is nothing new or unique to Transformers. (See: Futurama’s episode about the “Single Female Lawyer” series).

No, the appeal of the Transformers series is, “this movie is stupid and I’m completely aware of how stupid it is.”

They’re ostensibly based on toys (although I can’t imagine the bulk of the target audience is old enough to have played with the toys or watched the cartoon), so it seems like it’s a simple case of nostalgia. But that’s just a front — it’s a franchise in disguise if you see what I did there — it’s really nostalgia for the 1990s, the decade that bred the mindset of ironic pop culture appreciation. (I’m really hoping it’s the last death rattle of the 90s, but that’s probably just me being optimistic).

What this means is that Bay has actually accomplished something kind of profound: he’s made hipsterism mass-market and mainstream. It’s no great achievement to make a movie that anybody can understand. But it is somewhat remarkable to make a movie that anybody can understand is bad.

That’s not me being elitist, either: I generally consider myself to have pretty good taste, but I watched Indiana Jones and the Kingdom of the Crystal Skull and got exactly what I’d wanted to get out of it. There are always some people who will find a way to enjoy what you’ve made if you give them even the slightest opening.

Usually, ironic detachment is a pretty hit-or-miss proposition: too much camp is just painfully deplorable, but too much effort just ends up being kind of sad. Bay’s movies satisfy some minimum ratio of moving image to synaptic firing rate that a majority of people can watch them without being bored, and they have enough of a “we’re not taking any of this seriously” vibe so that the most kind-hearted portion of the audience can make fun of them without feeling like they’re picking on the defenseless.

Most importantly, they’re movies that just about anyone can watch and come away feeling like they’re better than what they’re watching. These are, after all, movies that cast actors like John Turturro, Frances McDormand, and John Malkovich, and yet it’s Shia LeBeouf who believes that he’s slumming.

As much as I hate to admit it, I suppose that there’s often some primal need to feel superior, or at least to feel completely in control of what’s going on. It’s the same phenomenon that causes the baffling popularity of reality programming: people don’t watch The Bachelorette just because it’s easy to watch, but so that they can feel superior to any of the characters on the show and dismiss the whole thing as a guilty pleasure. And it’s more or less the same reason I tend to leave a movie thinking less about the movie itself and more about what I can write about it. To be able to take it apart and put it back together, to say that I’ve “beaten” it.

But that’s not “turning your brain off.”

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Forty

I’m going to need another 30 or 40 years to figure this shit out.


The two weeks leading up to a 40th birthday are pretty depressing, but it turns out the actual even hasn’t been any worse than having to pay more expensive health insurance.

Just as I did for my 30th, I spent most of the time leading up to the horrible day going over my to-do list of all the things I’d supposed to have accomplished by the time I got Old, a list I’d started when I was 20. I’m starting to realize that the trick isn’t accomplishing all these things; it’s not worrying so much about the ones that are left undone.

  • Become an animator: F
  • Grow a beard: C (didn’t really commit until it’d already started to turn white)
  • Write a novel: F
  • Get married: F (still illegal thanks to intrusive jackasses)
  • Own a house: F (highly unlikely in the bay area)
  • Learn Japanese: C- (still at a preschooler’s level reading, can’t understand spoken at all)
  • Go to Japan: A (I got to go twice!)
  • Go to Ireland: A (Dublin’s a fantastic city)
  • Work for LucasArts: A
  • Make a Sam & Max game: B+ (still too recent not to focus on what I would’ve done differently)
  • Release my own game: D (it’s in the works, though!)
  • Learn to play banjo: D- (I can play a tortured, basic version of Cripple Creek)

So I’d get an incomplete, which is probably for the best considering either alternative. I could even see myself embracing the whole “Life Begins at 40!” thing. If by “life” you mean “taking lots of fiber supplements.”

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Spielberg & Abrams At The Movies

Super 8 is a movie about making and watching movies, and it’s best not to know any more than that.

Super8filming
Moviemakers are an insufferably self-satisfied and self-important group of people. As if it weren’t enough to hold an annual pageant of self-congratulation and broadcast it around the world, they’re constantly making movies about making movies. Sometimes it’s just a backdrop, other times it’s a metaphor or post-modernist deconstruction or something, and sometimes it’s a cry for help. Even when it’s a satire, it’s making the arrogant assumption that we’re all fascinated by what their world is like, and not that we just want them to shut up and entertain us.

Sometimes, though, it’s a completely sincere attempt by a filmmaker to convey exactly what it is he loves about the movies. Super 8 is the best example of that; it feels like J.J. Abrams’s attempt to recreate a childhood as a nerdy kid on the cusp of seeing his first summer blockbuster. Back before the summer blockbuster got completely overwhelmed by marketing and effects, before the core of the blockbuster rotted away and they became soulless commercial entertainment product.

It’s a shameless love letter to the movies of his co-producer, and it’s an unabashed nostalgia trip. And as it turns out, you can go home again.

Part of the old-school feel comes from the secrecy around the movie, an attempt to give teasers and previews a year before the movie’s release but still hark back to a time before blogs and conventions, when people would go see movies knowing little more than what was on the poster. (A blog post on Wired talks more about that, but reveals more about the movie than I would have, so I recommend not reading it until you’ve seen the movie). That paid off brilliantly — I knew very little about the movie going in, and even what I’d thought I knew was confounded by well-edited trailers. It’s not even a case of going in expecting the shocking twist, it’s just a case of letting the movie gradually reveal itself to an audience that’s not constantly second-guessing it.

I’d recommend it highly, though, and I’ve got a few more thoughts about it for those who’ve already seen it.

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A Throne for Games

A report back from Chuck’s First KublaCon

Round TableLast weekend was three-and-a-half days playing board and card games at KublaCon, an SF Bay Area game convention. I’d heard about the convention before, but this was my first year to bite the bullet and go. It was a hell of a lot of fun, highly recommended to anybody who’s interested in “analog” games.

I’d been skeptical about actually staying at the hotel instead of just driving down each day, but for a game convention, that’s totally the way to do it. It’s more social than any other nerd con I’ve been to; you really get the sense that people aren’t there to buy and sell stuff, but to play. At all hours, you could wander around the common areas of the hotel and find groups of people with a game, inviting strangers to join in. And that’s literally all hours, since I spoke to a few people starting five- or six-hour games at 11 pm.

In addition to the dealer floor and the huge personal collections of dozens of folks obsessively into games, there was a fully-stocked library with just about everything published in the last couple of decades.

I got to try a bunch of games I’d never played before, along with a few that I’d played but didn’t really appreciate. Here’s what I played and what I thought. (Some of these are only after a single play-through, so take that into account when you’re making your buying or playing decisions).

Dominion
Deck-building game: Players “buy” cards from a common pool and add them to their deck. Each has special abilities, designed to let you alter your deck or your hand to buy the more expensive, scoring cards.

I played one game of Dominion not long after it’d been released, and I just didn’t see the appeal. It finally clicked for me this year, and once it did, I was completely hooked. It’s just a brilliant game, so well designed and extensible that it actually makes flaws in other games all the more glaring.

I’d been thinking that the most novel concept of the game was how victory points are handled — the cards that score you points are in the same deck as everything else, but they’re of no use to you until the end of the game. So there’s a strategic balance inherent to the central mechanic of the game: the more point cards you get, the more space they take up in your hand. Some of the most interesting strategies are based on the idea of doing something completely unintuitive, like trashing point cards in the hopes of getting higher-value cards later.

But that’s just one aspect of what’s really appealing about Dominion: it forces you to conceive of and adapt fundamentally different strategies for each game. A while ago I complained that videogames rarely require genuine innovation on the part of the player. I feel that I’m always looking for the one correct solution, or choosing between several clearly-labeled strategies.

Because the available cards in Dominion are randomized each game, the player’s actually forced to invent a new strategy with each game. (Part of that could be because the game is still relatively new for me, and there are cards I haven’t played yet). I can’t help but imagine how much more satisfying videogames would be if they required that same type of player innovation. If, for instance, I had to figure out with each session of Team Fortress 2 which two classes worked well together, instead of just picking Medic and looking for a Heavy to pair up with.

I’ve also got to mention that I entered a Dominion tournament and actually won the first round (but was eliminated in the final). That never happens, so I want it on record with the internet that I have won a game before.

Dungeon Lords
Board game: Compete with other players for resources you’ll use to add rooms and monsters to your dungeon. At the end of four rounds, a team of heroes will try to conquer your dungeon, and you’ll have to use your traps and monsters to fight them off.

This was probably my favorite of the new games I played at the convention. I’d been wandering around, and a friendly group invited me to sit down and join them as they taught me the rules. It’s got some very neat elements, and I had fun playing it, but I’m not sure I’d recommend it to casual players, as there’s a ton of stuff going on.

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