Mine Train Through Nature’s Bafflingly Sexist Wonderland

Disneyland’s Mine Train Through Nature’s Wonderland closed in 1977 (according to Wikipedia), and by the first time I went to the park, its replacement Big Thunder Mountain Railroad had already become a 20-year-old classic. So I never saw the original ride, but knew just enough about it to be able to recognize references to it.

For instance, one of the best Mickey Mouse shorts, Nature’s Wonderland, is full of references to the entire history of the ride, from the Rainbow Caverns to Big Thunder Mountain, and even Disneyland itself. I’ve seen this one several times, and patted myself on the back for catching the references, but I never knew how much was being referenced.

Fortunately, someone on YouTube compiled a full ride-through of the Nature’s Wonderland attraction, combining a recording of the original voiceover with restored film and photos from various sources at the appropriate points. It’s fascinating to see the whole thing put together after years of seeing and hearing about specific scenes and saying, “Yeah, I get it.” Some things I never realized:

  • How long and meandering it was. Everything was a lot more leisurely back in the early days of Disneyland, before concerns about capacity ruled everything.
  • It puts the Calico Mine Train at Knott’s into better context, which has seemed to be this weird outlier among any other theme park ride I’ve seen.
  • I never appreciated just how much Big Thunder Mountain Railroad calls back to Nature’s Wonderland, from Rainbow Ridge and the rainbow caverns, to the dinosaur bones at the end.
  • I never appreciated how bafflingly, unnecessarily sexist the original voice-over was.

It’s almost comical how often the narration veers off into “ahhh, women, am I right, fellas?” for no reason. I’m guessing this was part of the good-natured comedy that was injected to keep the rides at Disneyland from being too dry, as they were in their original incarnations. Regardless, it’s kind of a stark reminder of how much the parks have evolved over the years.

It seems especially relevant now, since Disney has changed the opening of its fireworks shows from the traditional “Ladies and gentlemen, boys and girls…” to a more generalized and inclusive one. As usual, people are complaining about political correctness, seemingly oblivious to the fact that the parks have been updated to be more inclusive to guests for decades. And they haven’t lost their classic charm, either.

Complaints from self-proclaimed “traditionalists” depend on the erroneous idea that things have always been a certain way, and it’s modern special interests trying to ruin everything to fit their own special agendas. What they ignore or deny is that the “traditional” versions were a special interest imposing their own special agenda on everyone — it’s not as if everyone in 1960 was delighted to hear needless misogyny (no matter how seemingly gentle) on a theme park ride. It’s a safe bet that a lot of Disneyland visitors found it grating, but not enough to make a big deal out of it or anything.

Remember that the next time you see some chucklewit complaining about encroaching wokeness. Take a step back and realize how changes made for the purposes of inclusivity have been happening forever.

Jungle Cruise, or, The Wonderful World of Corny

The Jungle Cruise movie has already won me over before I’ve even seen it.

To be clear: I’m fully prepared for Jungle Cruise to be more the disappointment of The Haunted Mansion than the thoroughly pleasant surprise of Pirates of the Caribbean. Obviously, I hope it’s as much the goofy spectacle that the trailers promise; we are long overdue for another The Mummy. But I’m not going to be shocked or crushed if it turns out to be empty nonsense.

But as far as I’m concerned, they’ve already won just by virtue of the marketing campaign. The ongoing gag is Emily Blunt and Dwayne Johnson bickering with each other for attention, most brilliantly illustrated by the teaser posters, with the Rock peeking over Blunt’s shoulder, or her face mostly obscured by a torch.

Two new trailers continue the gag, and they’re a little bit more corny and obvious than the posters, but I mean, this is a movie based on the Jungle Cruise. Corny and obvious should be the go-to. This is still obviously a Disney take on The African Queen, but I was happy to see so many references to the ride in the Rock’s trailer.

I was even happier to see Paul Giamatti chewing up the scenery. One thing Giamatti and Johnson have in common is that they always understand exactly what they’re making. It’s definitely not always good, but when it’s bad, it’s never because they didn’t get the tone right.

This isn’t an easy tone to get right. The combination of corniness, self-awareness, and CGI-heavy spectacle can be completely insufferable — or worse, forgettable — if any of it’s out of balance. But no matter how the movie’s turned out, I’ve already enjoyed the hell out of the version that’s playing out in my imagination, based on the promotional material.

Five Things I Love About Mickey and Minnie’s Runaway Railway

Thoughts about the relentlessly delightful ride at Disney’s Hollywood Studios in Florida

We just got back from a week-and-some-change-long trip to Walt Disney World for a milestone birthday. I’ll probably have more to say about it later after I’ve done more reminiscin’, but there were two immediate standouts: the Skyliner, and Mickey and Minnie’s Runaway Railway.

The ride replaced The Great Movie Ride in the Chinese Theater at the center of the park, and it’s notable for being the first ride with the Mickey Mouse characters. (There have been shows and movies, but never a ride).

I just loved it. I’d already spoiled myself by watching ride-throughs on YouTube, but still had a huge grin throughout, both times we got to ride it. It most reminded me of the first time I rode Pooh’s Hunny Hunt at Tokyo Disneyland, not just because they’re both trackless ride systems, but because they’re both start-to-finish delightful in a way that supersedes individual gags or overall spectacle.

There’s too much it does well for me to pick just one thing, so here’s five:

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One Thing I Like About Loki

The new Loki series is a victory for “genre fiction,” since it’s full of weird stuff that’s not that weird anymore.

Pretty early in the first episode of Loki, there’s a brief scene where he’s forced to consider whether he’s a robot without being aware of it. I like the scene because it’s got such good line reads from both actors. More than that, though, it’s a good example of how the MCU acknowledges the absurdity of the whole premise of the MCU: trying to translate decades of comic book weirdness into “mainstream” movies and television.

I liked the first episode of the series a lot, but there wasn’t the same “electricity” I felt from the novelty of watching WandaVision. And I don’t think that’s a criticism! It’s a sign that 10+ years of gradually pushing out the borders of what’s “too weird for Hollywood” has paid off.

There’s so much great stuff going on in this series: the set direction, art direction, costume design, prop design, a fantastic retro animated sequence, some imaginative VFX with various time doorways and what is essentially an “exposition projector,” not to mention great casting including the always-welcome Pillboy. (Eugene Cordero, who’s just great).

And yet, I don’t have much to say about it! It’s not that novel anymore; its presence alone isn’t that remarkable. Which means I don’t have to consider the changing level of respectability of genre fiction in the mainstream, parallels to aesthetics of the Fallout series, how ideas established in comics translate to live action, any of it. I can just enjoy watching it. (Of course, I realize I don’t have to write about any of this stuff for free on a personal blog; I just am unable to turn off that portion of my brain for some reason).

The first episode was full of moments and design decisions that would’ve drawn attention to themselves just a few years ago, but now it just feels like it all simply works without comment.

Also, I was surprised at the end of the episode. We’ve known about the premise of this series forever, so in retrospect, the revelation probably should’ve been obvious. “Who’s the villain in a Loki series?” But I didn’t see it coming at all, which I take as a sign that I was actually watching the show, instead of being in detached cinema studies/media analysis mode. I wasn’t thinking about it in terms of metatext, but just as a story.

Which is how most of the source comics work, now that the 90s are over and there’s less of a trend of high-profile comics stories about comics stories. It feels like we can stop defending genre fiction and justifying genre fiction, and just enjoy genre fiction. And appreciate a Marvel series that finally seems to be embracing the Marvel aesthetic.

Image of the Timekeepers and the "sacred timeline" from the animated sequence in the first episode of Loki

999 Happy Cooks

An idle observation about the Haunted Mansion and what makes it timeless

At this point, I’ve read two books about Disney’s Haunted Mansion; Rolly Crump’s autobiography, which as you’d expect contains a lot of his stories about working on the attraction and the Museum of the Weird; and I’ve gotten to ride the three versions of the attraction in Anaheim, Orlando, and Tokyo, plus the Phantom Manor in Paris. So I’ve got some opinions.

To give an idea of how much I like this ride: one morning, I got the opportunity to ride the Magic Kingdom’s version over a dozen times back-to-back — I lost count, but I think it was 16 times? — and if I’d been given the option (and had a bathroom break), I would’ve wanted to ride it over a dozen more. It would be going a bit too far to say that you see new details every time you ride, because there’s definitely a point at which you’ve seen everything, but it doesn’t get old because it’s just fun to be surrounded by all of it.

One recurring bit of information that I’ve seen pop up repeatedly is that many of the Imagineers who worked on the ride — Marc Davis in particular — weren’t happy with how it turned out. In The Unauthorized Story of Walt Disney’s Haunted Mansion, Jeff Baham describes how the attraction went through years of design with multiple teams of Imagineers assigned, all with different styles and opinions about how the attraction should be focused. Some wanted stronger story, while other wanted “mood.” A persistent argument, never settled even after the ride opened, was whether the attraction should be funny or scary. Baham cites an interview from Haunted Attraction Magazine, in which Davis says there were “too many cooks.”

Marc Davis was a genius, and his work is indisputably one of the main reasons I love Disney parks so much. But I disagree on this one. I think the apparent lack of focus in The Haunted Mansion is exactly why it’s so timeless, and why I never seem to get tired of it.

For evidence: the Phantom Manor in Paris. It’s more cohesive, more consistent, and more polished. The visual design of the house itself — like just about everything in Disneyland Paris — is striking, and it sets a perfect mood as an Old West version of the Bates house. It’s got a story that (if I remember correctly) is made all but explicit, which fits in as a key part of the fully-fleshed-out story of the entire land. It felt to me like a team had the vision of what they wanted from the start, and they worked to make everything fit. And it didn’t do a thing for me.

The key impression I got of the attraction was that it was overwrought. There’s very little of the fun and humor I associate with the “real” Haunted Mansion. The tone does lighten up in the last act of the ride, but by that point, I was just left with an overall feeling that they’d tried harder to make the story work than to make the experience fun.

Even an attraction I love, the Tower of Terror, loses a little something from its focus on story. The build-up can’t be beat: seeing the tower from a distance, passing the sign into the ominous queue, the path through the garden covered in fog from the misters if you’re there on a hot day, haunting 30s jazz music coming quietly from out of nowhere, an abandoned fountain with a long-neglected statue, the cobweb-covered lobby, and then the preshow that has the lightning from the TV escape out into the real world… it’s just exceptional place-building. But then our characters are zapped into the Twilight Zone, and the whole thing is over.

And while I haven’t ridden Rise of the Resistance enough to be sure, my first impression is that its story is part of what’s kept it from being one of my all-time-number-one favorite attractions. It is a phenomenal piece of design and execution, but I was still left with the feeling “Well, that happened.” It felt over, instead of ongoing.

I get the sense that there’s a long-running “debate” within Imagineering — frankly, probably more within the nerds like me who have strong opinions about Imagineering — about what it means to say that Disney’s strength is “story.” My opinion is that “story” is the best word for it, but that’s only because I can’t think of a good word for “something in between just a themed queue, and a narrative with beginning, middle, and end.”

The Haunted Mansion feels endless. Even as you’re leaving, the ghosts are encouraging you to hurry back. It’s a place, not a story, and it feels as if things are happening inside, and will continue happening forever, even when I’m not there to see them. It’s obviously most similar in tone, design, and structure to Pirates of the Caribbean, but unlike that ride, it doesn’t feel like you’re watching scenes from the past, but from a perpetual present.

Except that’s not quite it, either. One of the things that makes Walt Disney World’s version superior — for the record: California has the better exterior, Florida has the better interior, there will be no further questions — is that it has so many paintings still on display. They’re intensely nostalgic, of a very specific time and aesthetic, which is late 60s camp horror. Some have the quality of the best Scooby-Doo concept and background art, some seem straight out of horror comics like Creepy and Eerie, some feel like cover art of a cheap horror paperback.

Combined with other memorable visual touches throughout the mansion — like the chair next to the endless hallway, or the eyes repeated in the wallpaper — they’re such a specific aesthetic that they feel unquestionably designed. It’s foolish to assign sole authorship to anything in something as collaborative as a Disney theme park attraction, much less one with such a long process involving so many people not just in the original version but with all the refurbs, but the details feel distinctly like they were made by someone. Not a committee, or a project leader, but individual artists. Each adding their mark to the house over the years, like a real mansion.

Disney fans like to make it sound as if originality in the parks is doomed because of the company’s preoccupation with IP over original attractions, as if there weren’t at least a dozen counter-examples of outstanding attractions based on an existing property. I think that’s mostly nonsense, but there is the tiniest of valid criticisms at the core of it: making something as long-lasting as a Disney attraction needs to have enough room for it to be indefinitely expansive. Even if you have a ton of talented people working to the best of their ability, all filling the experience with tons of expertly-crafted details, it’s inevitably going to feel a bit small if it’s kept tight, focused, and cohesive, instead of being given room to grow and be at least a little bit weird.

Swingin’ Yetis, as in, to Swing

Free armchair imagineering available here

I don’t actually know how many people outside of Disney parks-obsessives care about the Yeti inside Expedition Everest at Animal Kingdom.

I mean, I know plenty of people like to call it the “Disco Yeti” or make “Did you know…?” videos about it, and pester people working in Imagineering, and make novelty T-shirts, but I don’t if it’s actually enough of an issue in real-people terms, or enough for Disney to be genuinely interested in fixing (apart from vague promises at fan conferences).

Considering how much Disney loves projection effects these days, and how their B mode for the effect is flashing lights at it, I’m wondering why they haven’t invested in a permanent projection plus wind effect for the stationary Yeti.

The car moves so quickly through that scene, and the strobe lights alone are enough to suggest movement, and they’re already using a projector earlier in the ride for the scene in which the Yeti breaks the track. Even if it would be impossible to reproduce the original’s swipe-at-the-train movement, a super-brief animated projection could make the Yeti seem more alive and, for example, animate the eyes and hand to suggest it was about to attack. I’d especially love to see some environmental animation to suggest its status as a mountain deity, like the mural you pass under during the main lift hill.1Lift hill mural image from easyWDW.com. Maybe it could be similar to the Mara effects in the Indiana Jones adventure, suggesting that the Yeti is about to go super-Saiyan or something.

I still love the coaster, and even though it’s not as cool riding it today as when the Yeti actually moved, it’s still a fine ride. But since it’s pretty clear we’re not getting an overhaul of the ride big enough to fix the animatronic, it seems weird that they wouldn’t use the technology that they’ve been perfecting everywhere else in the parks.

Captain America and the Pledge of Allegiance

Why The Falcon and the Winter Soldier worked for me, even though its finale didn’t

After watching the episode six finale of The Falcon and the Winter Soldier, my initial impression was that it was a really strong five-episode series. There were some pretty great action sequences, and a few really good character moments. I even liked Sam’s extended monologue lecturing all the selfish politicians about how everything was their fault. But I still felt like the finale had betrayed much of what had made the previous episodes so strong, tossing out the attempts to show complexity and nuance in favor of the over-simplified action movie morality that the MCU is too often accused of glorifying.

Now, though, I think that’s both unfair and inaccurate. The series did have things it wanted to say and new ideas it wanted to bring to the MCU, and I think it did end up being tonally consistent. My problem with it is that it wanted conclusions that it didn’t quite earn.

If nothing else, it got me invested enough to be yelling back at the screen through much of it, which is something I haven’t done in a while. But to explain why requires spoilers for the entire series.

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“The Fifth Key is Capitalism”

Disney announced a change that affected “The Disney Look,” and the reactions have been everything I expected and lots more that I should’ve expected

This week Disney announced a renewed focus on “inclusion” in its company goals. Along with that came a change to “The Disney Look” that would support a wider range of hair styles, tattoos, traditional head coverings, and jewelry. It also doesn’t impose restrictions based on gender, like make-up, nail polish, and earrings for male cast members.

As you’d expect, there are tons of crotchety responses from people who are horrified on behalf of Walt Disney himself, and whose vacations will be absolutely ruined if the 23-year-old man wearing lederhosen in Anaheim in 99 degree heat wishing you a magical day in Fantasyland also happens to be wearing nail polish.

An awful lot of Disney “fans” simply aren’t happy unless they’re complaining about how much better things used to be. I will never forget being on a message board and reading a thread about a change in smoking areas, and one earnest fan’s post lamenting how upset Walt Disney would be to see people smoking in Disneyland.1When multiple people pointed out to her that Mr Disney was a heavy smoker and in fact died of illnesses related to lung cancer, she replied that that’s all the more reason he’d be anti-smoking in the 21st century.

But most people seem to get it, and recognize that it’s a good thing. The standards were a little hypocritical from the start, introduced by a mustachioed gentlemen in the 1950s trying to keep his carrousel, Monsanto advertisements, and Indian-killing fantasies from being associated with unsavory carnival types. I agree with most of Robert Niles’s take on Theme Park Insider. The “Disney Look” has always been most hospitable to middle-class white people working to make middle-class white people feel safe and comfortable.

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    When multiple people pointed out to her that Mr Disney was a heavy smoker and in fact died of illnesses related to lung cancer, she replied that that’s all the more reason he’d be anti-smoking in the 21st century.

The Falcon and the Winter Soldier: Sleeper Agent

Four episodes into The Falcon and the Winter Solider, and it’s finally won me over

I had pretty low expectations for The Falcon and the Winter Solider — it was being marketed as a buddy action comedy set in the MCU, and it seemed to be a little too familiar to be super compelling. It seemed like it was going to be a genre series, even before WandaVision came along and spent a couple of months chewing up multiple genres and spitting them back out in the form of an extended grief metaphor/blockbuster film prequel.

It’s a little unfair, since the show’s been really good from the start. Good performances, a great action sequence to start with, pretty good pacing, smart and understated dialogue, and a tone that manages to be serious without being humorless, grounded without being mundane. The whole “odd couple buddy comedy” aspect does make up much of one episode, but then it’s mercifully relegated to the background.

I felt like I had a handle on the show by the end of the first episode, and the best example of that was the culmination of Bucky’s story in that episode. It seemed like the show wanted the “reveal” of Yori’s son to be a big deal, but I thought it was weird they were stretching out that scene, since I’d thought they’d made it all but explicit up to that point. But I also wasn’t that bothered by it — it wasn’t a huge, Shyamalan-esque “Oh my God did we just blow your ever-lovin’ mind?!” scene, but instead a weighty character moment that worked okay even if you weren’t that surprised.

So that was my overall impression of the series — it might not be blowing me away with its surprises or innovations, but it’s all entertaining and well-executed. That lasted until midway through the fourth episode, when I realized this series had gotten its hooks into me. And although it initially comes across as formulaic, I think it’s subverting the Marvel superhero formula more subtly and intelligently than some projects explicitly questioning the genre.

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Re: Fwd: Disneyland

Speculation on Disneyland’s proposed expansion plans

Expansion concept art from the Disneyland Forward website.

Last week, Disneyland made an announcement with an accompanying “Disney Forward” website, which I heard described variously as an expansion to the Anaheim theme parks, a third theme park, a west coast Disney Springs, or a second attempt to push through their earlier rejected plans now that the COVID-19 pandemic gave them more leverage with the city of Anaheim.

Looking at the site more closely, it looks to me like it’s just a proposal to re-zone land at the Disneyland Resort to be mixed-use. The stuff I’d read suggested all kinds of grand schemes and/or nefarious ulterior motives, but I should know by now to take everything I read about Disney parks on the internet with a big old salt lick. It’s never as spectacular and magical, or as sinister and profit-driven, as people make it sound.

To be clear, it’s an extremely savvy pitch on Disney’s part, as you’d expect. It’s timed right before the parks re-open, when the city and residents of Anaheim are most aware of how much their economy relies on Disneyland. It’s presented to the public — and using much the same format they use to sell hotel stays and DVC points to guests — instead of as a dry zoning proposal. I’m presuming that’s partly for transparency, to keep it from seeming as if Disney is colluding with the city government, proposing huge projects without any regard for the people affected by them. I’d bet it’s also to get the legions of Disney parks fans excited, to try and change the narrative from “Global entertainment behemoth stomps over small local businesses” to “Opportunistic Harbor Blvd hotel and restaurant chains crush the dreams of children.”

There’s also a repeated idea that sounds, hilariously, like a veiled threat: if this proposal doesn’t go through, Disney’s going to have no choice but to demolish some beloved attractions. “Nice tea cups we got here. It’d be a shame if anything… happened to them.”

But at the same time, everything that they’re saying is obviously true. There is no space left to expand the parks or build new stuff; the Galaxy’s Edge expansion was squeezed in as it was. They have tried to expand using the current hotel/retail/theme park zoning, and the plans fell through on account of pushback from the city. (Technically, their most recent plan was cancelled by Disney judging it not worth the investment when the city refused to give them the tax breaks they wanted. Still tough to choose a “good guy” in that fight, which was why it was savvy of Disney to pitch this one as room for new attractions instead of just room for more profitable hotel space).

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Flourish! (My Take on WandaVision’s Finale)

WandaVision’s excellent finale somehow did everything it needed to do and so much of what it wanted to do

I avoided the internet for any risk of spoilers before watching the finale episode of WandaVision (titled, appropriately, “The Series Finale”), and you should, too. This post is going to be about the finale and the entire season so far.

Despite my precautions, I did manage to see one tweet saying that it relied too much on spectacle and tried to pack too much into one episode. As somebody who’s been an unabashed fan of this series from episode one, who thinks it’s been groundbreaking and near flawless in execution, and who’s spent hours thinking about each episode, my reaction to that opinion was: “Yeah, that sounds about right.”

I mean, this series is kicking off the next phase of the MCU.1I think Spider-Man: Far From Home is “officially” the start of the next phase, but it felt to me more like an epilogue than a kick-off. But it’s been noticeably light on superhero battles so far, and the past couple of episodes have been setting up four separate showdowns between hero and villain all converging in one place.

It seemed inevitable that this intelligent, relentlessly self-aware, character-driven series would have to wrap up its experiment and settle into its place in the MCU franchise. And that’s not such a bad thing: I liked Infinity War and Endgame a lot, but there’s no denying that they were unapologetically overwrought and overstuffed.

Not to mention that my own expectations have been overwrought and overstuffed. Other people on the internet have been spending weeks getting more and more hyped up about secret cameos, introductions of the multiverse, tie-ins with mutants, layers on layers of hidden references, Mephisto, Nightmare, Wundagore, and introducing decades of conflicting comics continuity into a 9-episode TV series. Meanwhile, I’ve been building up the show as this multi-layered, meta-textual masterpiece that has as much to say about the very nature of storytelling as it does about infinity stones. I had to prepare myself for Marvel to say, “Nah, we just wanted to parody some old TV series. Did you catch our hidden message about how sitcoms represent escapism?”

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    I think Spider-Man: Far From Home is “officially” the start of the next phase, but it felt to me more like an epilogue than a kick-off.

Arrogance Persevering

Thoughts about jackasses on the internet and how much of my life I’ve wasted responding to them.

Yet another thing that I have to thank WandaVision for: maybe I can finally stop feeling the need to respond to arrogant dipshits on the internet? Last week’s excellent episode had an extremely well-written and well-performed scene in which Vision reminded a grieving Wanda that what she was feeling wasn’t just sorrow and emptiness. “What is grief, if not love persevering?”

An objectively good line in an objectively good scene in an objectively good show. ‘Nuff said!

Except Twitter’s gonna Twit, so the whole weekend was filled with some people gushing about what a well-written moment that was… followed by an assload of trolls, snobs, condescending misogynist dolts, insufferable anti-corporate twits, and generally arrogant an awful people mocking it — and the series as a whole — as being insultingly beneath them.

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