Ooomooodaaakaaa

Omodaka’s already-outstanding videos get even cooler when pushed through the Yooouuutuuube filter.

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Wired’s Underwire blog recently did an article about YooouuuTuuube, the site that takes YouTube videos and stretches individual frames out across your web browser. The most popular hit so far has been this mash-up video using samples from Alice in Wonderland.

I was playing around with it using my favorite videos from Omodaka. They work great and yield some pretty cool effects, since the videos already do a lot with symmetrical frames. If you play around with the frame sizes, you can get the full-page effect to match up with the beat of the music.

Here are my favorites:

  • Kokiriko Bushi: probably the best of the bunch, a screen full of skeletons and 80s disco lights.
  • Kyoteizinc: the mirroring effects in the original video get replicated dozens of times
  • Cantata No. 147: a screen full of weird singing heads

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Thru You

Kutiman’s YouTube mash-up project “ThruYOU” is simply brilliant.

Thanks to Chris Remo for letting me know about ThruYOU, an online album from Israeli musician Kutiman. He made the project by remixing and resampling YouTube videos; the result reminds me of Emergency Broadcast Network, with more focus on the music than the video.

In case the main site’s down, you can see the videos on Kutiman’s YouTube Channel, or this compilation page compiled by a fan at innerlogics.com.

It really is phenomenal. It would’ve been impressive enough if even one track had worked, but he somehow managed to compile seven songs without a single dud. And even more impressive, it works as a complete album. My favorite is “Babylon Band”, but I’m embedding the first track, because you really should listen to them in order.

Two of the YouTube comments as of right now are “mindblowing” and “Dear God in Heaven. This is stupendous.” They’re not exaggerating.

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I Won't Miss Him.

Over the past few days, Starchie Spudnoggen has been posting pages of a semi-obscure Toybox comic by Steve Purcell (could the two internet personalities somehow be related?)

It starts with nine pages of “The Visitor” from the Dark Horse Hellboy Christmas Special, and ends with Ernie’s Holiday Ditty. (The Toybox story from Fast Forward is up there, too).

This is great, because I haven’t been able to find the Hellboy Christmas special for years. I’m pretty sure I owned it at one point, because the story seems awfully familiar. And as much as I love Sam & Max — which is a lot — I think the original “Toybox” story is my favorite thing Steve’s ever done.

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Your Eyes are Getting Very, Very Heavy…

I forgot to mention: last week my friend Jake invited me to be a special guest villain on the Idle Thumbs podcast (direct iTunes Store link to the one I’m on), which he runs along with Chris Remo of Gamasutra and Nick Breckon of Shacknews. I’m told that the gang frequently gets together to talk about videogames, so if that’s your thing (and if casual swearing doesn’t drive you into apoplexy), then you should download it onto your audio-listening devices.

Listening to last week’s reminded me how soporific my voice is. I’ve always been vaguely aware that I tend to be “low-key,” but now I think I understand better why it seems like people stop listening to me halfway through one of my monologues. It’s not that they’re not paying attention, it’s that they’re desperately trying to remain conscious. And all these years I’ve struggled with insomnia, and the answer’s been sitting there in my own larynx this whole time.

But back to the podcast: I should make it clear that I’m only talking in one of them! The rest are filled with extreme videogame excitement, I’m told.

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Sequential Images

I wasn’t aware of The Criterion Contraption blog until the author started commenting on here, and I wish I’d found it years ago. It’s exactly the thing I’ve been looking for.

The premise is that the aforementioned author, Matthew Dessem, is watching the movies of The Criterion Collection in order by spine number, and writing about each one. At the time I’m writing this, he’s finished 88 entries, so there’s only 367 to go! God speed! (Another lesson learned: I had had no idea how many Criterion movies there were.)

So that’s the premise, but the appeal is that the entries are so well-written. There’s no shortage of writing about movies on the internet, but it all tends to fall into one of two categories: shallow reviews of recent movies that say nothing more than “should I see it or not?” or tiresome, over-long, pseudo-academic wankery that says nothing more than “my cinema studies major was not a waste of time, dammit!” (A third category, the tiresome, over-long, shallow synopsis of dated movies no one cares about remains relatively rare but is gaining traction). Basically, I’ve been looking for something in between “thumbs up!” and exegesis.

The entries on Criterion Contraption are perfect examples of how to write about movies on the internet: accessible, comprehensible, intelligent, perceptive, with the right balance of subjectivity and objectivity, well-researched without being mired in obsessive over-interpretation of symbolism, and genuinely funny. Plus, he understands how and when to use a still frame from the movie, or an excerpt from the script, instead of a paragraph to make the point. And best of all: I’m 15 entries in (in reverse order) and I have yet to encounter the phrase mise en scène.

I’d recommend it for anybody who likes movies. Even for movies I’ve seen dozens of times and read about extensively, I’ve seen stuff on that blog I hadn’t noticed before.

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The Forest Electric

Maybe Graham Annable’s best one yet:

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Windows: No doing, no thinking

hehasabeard.jpgMicrosoft’s ads with Bill Gates and Jerry Seinfeld generated a lot of “controversy” and media attention, for some reason; I thought they were over-long and unfocused, but ultimately harmless. They managed to make a subtle, self-deprecating acknowledgement that Microsoft is perceived as being out of touch, and spun that into a positive: hey look, Windows helps people stay connected and get back in touch!

So they were nothing spectacular (especially considering how much they must’ve cost), but they were a damn sight better than the campaign that ended up taking focus. If you haven’t seen it — and I have no idea how you could’ve avoided seeing it, since I don’t even watch that much TV anymore, and I’ve seen it over a dozen times — it’s the one that starts with a John Hodgman look-alike complaining that PCs have been reduced to a stereotype, and then cycles through dozens of people all around the world saying stupid things like “I have a beard!” Here it is on YouTube.

This campaign fails on every conceivable level, and it makes me angry thinking how much money was spent on it. Here’s just a small sample of the failure:

  • It puts Microsoft on the defensive. It’s purely a counter-ad, which would be fine if it didn’t so blatantly say, “You know those ads that everybody loves? We can do those too!”
  • As if it weren’t enough to steal the successful Apple campaign’s spokesperson and tag-line, it even rips off Apple’s music gimmick, with its little synthesized jingle screaming “God DAMN we’re quirky!” Does Microsoft really want to dredge up another look-and-feel complaint?
  • It’s indistinguishable from hundreds of other ads. They have to keep the Windows logo on-screen the whole time, so you can tell they’re not trying to sell you shoes or body spray or an American Express card.
  • It misses the whole point of the campaign it rips off. The people in that ad aren’t PCs, they’re people who (have to) use PCs. In the Apple ads, Hodgman and the Dodgeball guy are really supposed to be a PC and a Mac, not PC and Mac users. That is exactly why those ads are clever.
  • That line from Deepak Chopra where he says, “not a human doing, not a human thinking, a human being.” That fails on two sub-levels:
    • It’s bullshit that is supposed to sound like it’s saying something deep.
    • I don’t think it’s wise to emphasize “not doing or thinking” when you’re talking about a computer operating system. Those are pretty much exactly the things that an OS is supposed to help with. Nobody needs to boot up Windows before they can “be.”
  • It doesn’t say anything about Windows other than “a lot of people use Windows.” A lot of people get root canals, too; that doesn’t mean they enjoy it. When Coca-Cola runs ad campaigns that are just brand-retention “Hey, Coke still exists,” at least they usually mention that it tastes good, or at least that it can be chilled.

And as terrible as that ad campaign is, they’ve done worse. They’re also touting “The Mojave Experiment”, a “blind taste test” type gimmick whose message is “We have to trick people into liking Windows Vista.”

After you’ve installed Microsoft’s crappy doomed-to-failure Flash rip-off (or better yet, just skipped the whole thing and forgotten it ever happened), there’s a suite of crappy videos where you can watch two anti-charismatic Microsoft PR guys try their damnedest to emulate the creepy black-T-shirt-wearing Apple demodroids. The videos are full of little jump-cuts and “oh are we recording now?” gimmicks that make you want to start punching whoever made them and just never stop.

The premise is that they took a few people, showed them a new version of Windows in development, recorded their squeals of delight at how fast and pretty it is, and then oh my God would you look at that pulled the rug out from under them and told them they’d been using Windows Vista all along!

So apparently, Microsoft is aware that Vista is a miserable failure, and it has terrible word of mouth. Good for them. It’d be nicer if they were actually paying attention though, because they would’ve known that no one has complained about the first impression of Vista. It is pretty. All the little window effects are neat. You can believe for the first few minutes that Microsoft made something as slick-looking and enjoyable to use as OS X, and that even better, you can actually play games on it.

But it takes five minutes or less to run into your first “security” confirmation pop-up. And the eight different pop-ups warning you that some users have been the victims of phishing scams by using their keyboards, and are you sure you meant to type that letter? You’d better hope you don’t have to change a setting, because the Control Panel now has more icons than Ramses’s tomb, half of which are named “DreamFlight” or “SilverShade” or “ActionCenter” or some other boneheaded PR-driven non-name that has nothing to do with “I just want to copy a damn file over the network.”

And you definitely better hope you don’t have to turn the damn thing off, because re-booting it will take up 10-15 minutes of your life, especially since it’s constantly downloading updates every 5 minutes and then failing to install them. But at least you can run it in a virtual machine while you’re actually being productive in a different OS except oh no wait, you can’t, unless you blow $300 on the “Ultimate” edition of Vista.

But at least it’s incompatible with a ton of videogames, since playing games is the only reason left to have Windows installed on a machine. I’m a PC, and I log into an account with Administrator privileges and still have to explicitly say “Run as Administrator” and click away two or three confirmation dialogs whenever I want to launch a game!

They copied so much of Vista from Leopard, and got it wrong. Now they’re copying the ads from Apple, and getting those wrong. As a Mac user, I paid to have that smug sense of superiority over Windows. I need that. But I can’t enjoy it if Windows just keeps failing so badly.

(And the really baffling thing is that Xbox Live is so well done. How can these two products be from the same company?)

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Okay, what ELSE you got?

brandowildone.jpgA few years ago, my friend Alex recommended I read Infinite Jest by David Foster Wallace. I filed away the suggestion but never acted on it, for any one of a dozen stupid reasons. I wouldn’t have the attention span to read a 1000-page book I liked, much less one without spaceships. I wasn’t that interested in tennis or drug addicts. And most of all, I immediately dismissed it as yet another of the pop culture-influenced “great novels” of the 90s (most of which I haven’t read either, but still feel entitled to judge): an over-educated and under-experienced man vacillating between too earnest and too self-consciously ironic in pre-emptive defense against seeming too earnest.

Wallace’s death shocked me into reading some of his stuff, especially after seeing one reviewer after another mention exactly that play between media influence, irony, self-awareness, sincerity, and cynicism as a recurring theme in his work. I’ve started with A Supposedly Fun Thing I’ll Never Do Again, and I had to stop after 80 pages to process it. One of the essays in that book, “E Unibus Pluram: Television and U.S. Fiction,” is one of the most insightful things I’ve ever read.

In that one essay, Wallace manages to touch on everything I’ve been trying to figure out for decades about the media, pop culture, and How We Got To This Point. I don’t even like to suggest that they’re ideas that I’ve had; they’re ideas that I’ve been trying to have, but my brain just couldn’t form them. My own attempts at it seem banging-the-rocks-together facile: “Why no people say what them mean? How come reading The Onion A.V. Club make Chuck so sad inside?” And it’s jarring to be reading a series of observations so relevant, and come across a mention of “St. Elsewhere” or “Moonlighting” or “Growing Pains,” reminders that this was written 18 years ago.

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Smile on your brother

I’ve been thinking more last night and today about PAX and the “corporeal internet.” Specifically, wondering why going to a convention about videogames can renew my interest and surround me with a warm glow, while reading about videogames on the internet makes me want to punch people in the kidneys.

It’s definitely not for the hands-on experience — over the entire weekend, the closest I got to actually playing a videogame was watching other people play Left4Dead for a few minutes. And I could just as easily go to YouTube or GameTrailers and watch somebody else play Left4Dead for a few minutes, all without having to fly to Seattle.

The difference, obviously, is that that video on YouTube or GameTrailers would be followed with pages of comments telling us that the video is more than a week old, that the game has no point to it, that the makers of the game are overrated, or that the video clip itself likes to have sexual relations with other video clips of the same gender. That’s the whole gestalt of Web 2.0: this is the technology that gives me accurate-to-the-second updates on what my favorite artists are watching on television or having for lunch, and that is a great achievement. But it’s also the technology that empowers millions of troglodytes to crawl up out of their pools of filth and bang away on their keyboards with the same need for constant stimulus and obsession with novelty as a retarded house cat on methamphetamines.

And the problem really isn’t the “troglodytes” part, like people usually assume. It’s the “empowered” part. It’s usually not all that hard to get away from people who are acting like dicks or being willfully stupid. But it’s impossible to spend any amount of time on the internet and not get overtaken by the glacier of human opinions. There are no facts on the internet, and no topic that someone won’t find contentious or “controversial”. It creates an oppressive mass of negativity that, paradoxically, is bred from optimism. We want to believe that everybody’s opinion is valid, and great things will come out of giving everyone an equal voice. What we refuse to admit is simply this: I really couldn’t give a rat’s ass about your opinion.

(Not you, of course. I mean the general “other.” You are a treasured reader of this blog.)

A post on Kotaku.com today, called “The Problem with PAX,” pretty much illustrates everything wrong with today’s internet. The premise is that PAX’s biggest problem now is that it’s called the “Penny Arcade Expo,” which is shutting out all the people who hate the Penny Arcade webcomic. Ignoring the logical leap from complaining about overcrowding to concluding that the convention is too exclusive, the theory breaks down because of two basic facts:

  1. It doesn’t have to include everyone. We’ve all seen what happens when you assume that everybody with an interest in videogames is a unified group with the same interests and the same level of social skills: you get the comments section of Kotaku.com. (Or any other mass-market videogame website).
  2. There’s no reason to hate Penny Arcade. There are exactly two acceptable responses to a free webcomic about videogames: enjoyment, and indifference. (Personally, I’m indifferent). Yes, I’m sure it just grates on your nerves how it’s so popular, and how you’re the only one on the internet who recognizes how it’s just not funny, and you have a duty to be the one who points out the Emperor’s New Clothes. But if it were truly possible to “hate” a webcomic just for not being funny, then everyone in the United States who could open a web browser would’ve had an aneurism by 2003.

I realize I’m definitely not the first person to suffer from Internet Fatigue, but I was surprised to be shown just how much of a drag it can get to be. And doubly surprised that a weekend surrounded by 58,000 poorly-shaven fans of a webcomic would be the thing to show me just how much nicer it is when people aren’t being dicks to each other for no reason. And I think the biggest difference is that the people there really wanted to be there; it requires an investment of time and/or money, and they did it out of pure enthusiasm. It’s the same reason I’ll always value a fan’s opinion of a videogame over some reviewer’s: the fan is the one who really wants to be there, who put in his money and time, and isn’t getting anything out of it other than enjoyment. We’ve got to just accept that it’s neither undemocratic nor elitist to think that some people’s opinions aren’t worth shit. And then keep that opinion to ourselves.

So to sum up:

  1. Penny Arcade: Sometimes not funny.
  2. Someone telling you to keep your opinion to yourself: Not censorship.
  3. Things are better when people are nice to each other.

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My favorite place on (Google) Earth

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Disney has added models and textures for Walt Disney World to Google Earth. While the blog entry describes it as “the second best thing to being there,” it’s a little slow and fuzzy, and it’s more like walking through a papercraft version of the parks and hotels than it is like exploring a new virtual reality action excitement realm in 3D cyberspace.

I think I’ve just been spoiled by virtual fly-throughs in movies and games. Still, even though it feels a little like something we should’ve been able to do in the mid-90s, it’s neat to get a bird’s-eye view of everything, and to get a better feel for the gigantic scale of the resort. Making so many models must’ve been a huge task; considering how many fans like me would’ve paid (and actually have paid, in the past) for a virtual fly-through of the parks, it’s nice to see it rolled into the marketing budget and given away for free.

It also lets me send out a link to my favorite spot on the planet. (I’m new to Google Earth, so I’m not sure if there’s an easier way to link to specific locations & views than just sending the file around. Their “community” features seem designed specifically to keep you from uploading stuff to the site.)

You can’t see the actual fountain in Google Earth, but seeing it doesn’t explain why it’s my Happy Place, anyway. It’s an inexplicable combination of nostalgia, proximity to Test Track, being with my family, being on vacation, the passing monorails, the Epcot theme music looping in the background, being surrounded by the 1980s Vision of the Future, the womb-like moist heat of central Florida in summer, being full of not-particularly-good-but-somehow-comforting theme park food, and realizing I’m at the nexus point of a thousand cool things to do.

Other favorite spots are my favorite hotel and my favorite ride. I’m sure there’s non-Disney World-related stuff on Google Earth that’s interesting to see, but even the blurry, low-poly version is hard to leave.

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