My heavily-biased review of the HP Touchsmart tm2 Tablet PC
I’ve wanted to get a Tablet PC for years; in fact, thanks to the internet, I can tell you exactly when I started jonesing for one in earnest. Apparently, it was November 11, 2002, when I read this Penny Arcade entry and realized that it was actually possible for real humans to draw directly on a magic screen with millions of colors and infinite storage and a way to instantly undo any mistakes.
They’ve always been out of my price range, though, and I never could rationalize getting an expensive new computer instead of a $10 pad of drawing paper and some colored pencils. And I was certain that Apple would eventually release one — a real one, not a third-party mod that charged $1700 to take away your keyboard, so I could wait a few years. This year there was finally a perfect storm of incentives: first Apple let me down and made it clear they just weren’t into they stylus in that way, and a decent-powered tablet finally broke the $1000 price barrier. So I decided to take the leap, defect from OS X, and order a HP TouchSmart tm2.
Spoiler alert: I ended up returning it. I couldn’t find a demo model in a store, so I had to order one to try it in person; being able to get some hands-on time with one would’ve saved me and HP both a lot of time, money, and effort. That Mobile Tech Review site has a lengthy review and three great video reviews of the computer, but they’re comparing the machine to other Tablet PCs, and they’ve already gotten used to the quirks of tablets and Windows laptops in general. (Plus, even video reviews as exhaustive as the ones they made can’t give you a perfect idea of what it’s like to actually use one).
I’d been hoping to find a review of the computer written by someone with closer to my background — a longtime Mac devotee and amateur artist wanting to take a stab at drawing on the computer but too cheap to shell out for a Cintiq. Hopefully, this will give more info to anybody else who’s in the same boat. For the record, the specs of my machine, straight from the order form:
- Intel(R)Core(TM)2 Duo SU7300 (1.30GHz, 800MHz FSB) w/512MB ATI Mobility Radeon(TM) HD 4550 Graphics
- 4GB DDR3 System Memory (2 Dimm)
- 500GB 7200RPM SATA Hard Drive
- 12.1″ diagonal WXGA High-Definition HP LED Widescreen (1280×800) with Integrated Touch-screen


Even though it doesn’t sound like it, my official stance on the iPad remains “undecided.” But back when I was going on about the vast potential of the thing, I said that an obvious and interesting first step would be translating traditional games — card games and board games, to start with — to a touch interface. It’s still intriguing to me: it’d make them more “intimate” than network-based multiplayer games, and more tactile than local multiplayer games.







