Monthly Archives: February 2009

Who Tackles the Untackleable?

The opening credits of the “Watchmen” movie were shown at WonderCon, and they’re amazing. If the rest of the movie can live up to the first 10 minutes, I’m sold.

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Myths of Videogame Storytelling

A recap of all my posts so far on the subject of storytelling in videogames.

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On Brevity

Why “videogame writing should be short” is bad advice.

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Oh, stop thinking how ridiculous it is!

My opinions of “Lost” episode “316″

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Content Withholders

Hulu.com is going to great lengths to block boxee from accessing its “service,” and its self-serving justifications aren’t helping.

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Happy Valentine’s Day!

Make your own! Some good ones available via twitter search.

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All Will Be Revealed… At Once

Apparently the revolutionaries of the last few episodes were armed with low-caliber exposition rounds, Teflon-Flashback coated to penetrate the armor of the Rules of Dramatic Writing, including “Show, Don’t Tell.”
But I kid “Battlestar Galactica” only because it annoys me so much. This week’s episode (“No Exit”), was paced and written as well as it could [...]

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But our pistil is in another castle!

The game “Flower” for the PlayStation 3 is short, simple, and masterfully done.

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