My stalker photos, let me show you them.

Last week, Nintendo released Pokemon Snap for the virtual console. (Still no word if they’ll be releasing its obscure sequel, Pikachu, Oh No You Di’nt!) The original game was a brilliant concept — a Pokemon photo safari — and it [...]

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Last week, Nintendo released Pokemon Snap for the virtual console. (Still no word if they’ll be releasing its obscure sequel, Pikachu, Oh No You Di’nt!)

The original game was a brilliant concept — a Pokemon photo safari — and it was presented really well. I’ll never understand why it didn’t go on to become a huge best-seller, since it got everything right: it’s got the obsessive/compulsive collecting aspect of Pokemon, in a completely non-violent setting that doesn’t come across as cloyingly or smugly non-violent.

And since it puts you in a little car on rails, where you can look around and see cool stuff happening around you, it feels more like what a Disney game should be than any game Disney’s actually put out.

The Virtual Console release is still pretty fun to play; I managed to get a few minutes in today, before the cold took me over and my head collapsed in on itself.

More than anything, though, it seems like releasing it on the Wii may have backfired on Nintendo. The Virtual Console and the Wii remote are really two separate marketing concepts (and in fact, you need a GameCube controller or their “classic” controller to play Pokemon Snap at all), but playing it on this console just reminds you how much better it would be as a Wii-native game. Moving the camera around with a joystick feels clumsy after you’ve just used a pointing-and-shooting device to start the game.

It’s highly unlikely, but I’m hoping that they’ll see a ton of downloads of the VC version of Pokemon Snap (since it’s had years to build up kind of a reputation as an underrated classic of the N64), and that’ll encourage them to make a sequel tailored for the Wii.

Fatal Frame, Dark Cloud, and Dead Rising all borrowed the photo-safari concept to one degree or another, but put them as an afterthought to a traditional (and combat-heavy) game. They don’t get the same basic appeal of Pokemon Snap, which flips the interactivity on its head, pushing you through a cool “ride” and letting you interact with that.

Only Mostly Evil

There’s a new update for GarageBand that adds a “Send to Ringtones” item to the “Share” menu. That’s kind of cool, just because it means I can finally start using “Apache” by the Sugarhill Gang as my ringtone again. But [...]

There’s a new update for GarageBand that adds a “Send to Ringtones” item to the “Share” menu.

That’s kind of cool, just because it means I can finally start using “Apache” by the Sugarhill Gang as my ringtone again.

But what’s more cool is that it’s a sign there’s still remnants of a soul left somewhere in Apple. Charging users a buck to make their own ringtones is pretty standard in the cell phone business, but it was a downer seeing it put into place by a company that was claiming to “think different.”

Steve Jobs got a ton of good PR for putting himself forward as the guy who was going to stick it to the record companies. And part of the whole design manifesto behind the iPhone is that they were making a cell phone that worked like phones should work, instead of whatever business practices the cartel of manufacturers and service providers had already established.

If they’re acknowledging that you should be able to use your own music as a ringtone — and quietly acknowledging, instead of drawing a lot of attention to how incredibly generous it is of them to let you copy files from one place to another — that’s an encouraging sign for the SDK. Maybe there’s still hope they’ll do the right thing.

Of course, I still won’t have any time to write anything for the damn phone, and I suspect by now I’ve forgotten how to program. But it’ll be useful for future occasions when I decide to start moralizing about a consumer electronics and software company.

Crimes Against the Internets: Cartoon Brew

The biggest problem with the internet is that you’ve got to wade through so much crap to get to the good stuff. With this whole “web-logging” fad, that means to see funny pictures of talking cats, or copyright-violating YouTube videos, [...]

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The biggest problem with the internet is that you’ve got to wade through so much crap to get to the good stuff. With this whole “web-logging” fad, that means to see funny pictures of talking cats, or copyright-violating YouTube videos, you’ve first got to make it through reams of text with the blogger’s “personality.”

And of course, we’re talking about the “personality” of folks who have nothing better to do than write on the internet about cat pictures and YouTube videos. I had to give up Boing Boing because I got tired of hearing how DRM eviscerates babies. I can’t count how many videogame blogs I’ve had to give up. You’ll be reading along and then hit one post that just makes you say, “Aw man, why couldn’t you just have shut up and give me the links already?” Why can’t more blogs be like this one, without content or personality?

I’ve been reading Cartoon Brew for a while, digging through big, steaming mounds of self-satisfied attitude in order to see cool clips of animation I hadn’t seen before, or the occasional rare piece of concept art or model sheet for works I’d never even heard of. Sure, the tone is insufferably pompous, but hey, neat pictures!

What killed it was this post bitching about some admittedly lame-sounding (the description claims they’re looking for “the dopest animator in the business”) animation contest, which will be judged by Loren Bouchard. The problem isn’t the objection to the contest itself, but the obnoxious rant surrounding it.

Instead of just complaining about the nebulous ownership and rights issues involved with submitting original work to a website for a contest, the blogger instead decided to go off on an internet tirade against Bouchard and, by extension, Adult Swim. (Note that “Adult Swim” is surrounded by quotes of disdain; you can almost hear him sneering and spitting out the words as if it pains him to even admit such a thing exists). He says he’d never heard of Bouchard or of his latest show, “Lucy, Daughter of the Devil” — that’s reasonable enough for most folks, but not for anybody who claims to be an authority on animation. Along with claims that Bouchard’s work is an “embarrassment” to the art form, he puts up a still from “Home Movies” for true animation aficionados to shake their heads and go “tsk, tsk.”

Now, finding an arrogant douchebag on the internet is hardly a notable achievement, so why not just leave a nasty comment after the post and then move on? Why bother writing about it? Because it misses the point to such a colossal degree, and it’s a perfect example of the internet’s creepy underbelly. (Well, the other creepy underbelly; there’s not much we can do about the main one).

The blogger spent months using the blog to shill his book, which celebrates 1950s animation styles. The posts would have examples of stills along with sycophantic descriptions of the artists responsible. Now, a lot of this art (including the example used for the cover) stands out to me as a low point in animation history — the 80s were crass and soulless, sure, but at least the character designs, while bland, were usually appealing on some level. Most of the stuff included in this collection was cheaply-produced and just plain ugly.

But to each his own, right? Just because I don’t see the value in it doesn’t mean there’s no value in it. Isn’t that the whole point of animation, even? I never made it far in my classes in college, but I know that I saw more than a lifetime’s worth of sample films and short films, and by far the bulk of them sucked.

That wasn’t the point; the idea was to have an idea, and to make it come alive. The real beauty of animation isn’t the same beauty as other visual art; technically perfect stuff can come across as the most bland. The true soul of animation is this overriding idea that anything can happen, at any time. It’s the one art from that truly rewards experimentation and innovation more than anything else.

And what should be obvious to anybody who’s not dense, and who’ll take a second to get his head out of his ass and pay attention, is that Bouchard’s innovation is in recognizing how to pool together some of the funniest voice actors available, get spontaneous and naturalistic dialogue out of them, and apply that to animation. That’s huge, and nobody else is doing that.

To take a still frame from “Home Movies” and use that as an indicator of the entire work is so incredibly stupid, it’s hard to imagine a cogent thought process behind it. It’s not even a subjective “well that’s just your opinion, man!” Like it or not, failing to recognize the stylistic achievement of these series is just plain objectively wrong.

But the bigger question is: why does this always happen? Reading the posts on “Cartoon Brew” is like listening to a cross between the most obnoxious comic book store clerk and the most self-important indie rock fan — the artists are all sell-outs, and the “fans” are all fools who don’t appreciate what true art is. Why does obsessive fandom always breed such colossal arrogance and douchebaggery?

Moai Better Blues

You see what we did there? The trailer for the next episode of Sam and Max is up, and once again the young’uns have done a great job with it. (I had recommended a parody of “In Search Of” for [...]

You see what we did there?

The trailer for the next episode of Sam and Max is up, and once again the young’uns have done a great job with it. (I had recommended a parody of “In Search Of” for the trailer, but everybody said they didn’t know what that was. Then they laughed and pointed at my gray hair and told me to go to bed).

The inexorable march towards season 2 continues! I can guarantee that this is the funniest video you’ll see linked from this blog post.

Anti-Winter

From what I read on the internet and hear from my family’s Amazon wish lists, it’s close to Christmas time. It’s hard to get really in the spirit of the Most Wonderful Time of the Year when I never really [...]

From what I read on the internet and hear from my family’s Amazon wish lists, it’s close to Christmas time. It’s hard to get really in the spirit of the Most Wonderful Time of the Year when I never really know what time or even day it is.

See, the problem is that I get a cold every year around late November/mid-December, but this year’s different. My immune system’s apparently decided that it’s tired of getting kicked around every year, and this time, it’s going to fight back. The problem is that my immune system is, like its owner, a fairly meek and mild-mannered white guy who doesn’t exercise much. By resolving to take on the young punks who are encroaching on his neighborhood, he’s just proving himself to be pathetically impotent.

Which is all a long-winded way of saying that I’ve been headachey and unable to breathe through my nose for what feels like a month now. The antihistamines and decongestants I’ve been taking are labeled “non-drowsy,” which is technically accurate: I vacillate between hyper-awake, where it’s physically impossible to close my eyes and I feel like I can see through walls, Matrix-style; and comatose. Neither of those is, technically, “drowsy.”

I’ve been getting no longer than 4 hours of uninterrupted sleep at a stretch, and it happens at completely unpredictable times. Last night I got home from work at about 8:30 or so, sat down on the couch to sort through whatever mail the cat hadn’t already eaten, and pulled out the laptop to get some writing done. The next thing I knew, it was 2 AM and I was bolting out of bed, because I had to warn Molly Shannon that the guy she was about to give a big investment check to was actually a grifter, and he hadn’t actually developed a way to regrow limbs, but had an identical twin who’d lost an arm in a mountain-climbing accident. (Did I mention the weird fever dreams I keep having?)

So for the more lucid of you: I hope you’re all enjoying the oncoming Christmas-and-I-suppose-other-holidays-but-really-we-all-know-what’s-the-most-important-one season! To get in the spirit, here’s the first of three YouTube clips of David Sedaris reading his story, “Six to Eight Black Men:”