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	<title>Comments on: Aftershock</title>
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	<link>http://www.spectrecollie.com/archives/2007/09/aftershock/</link>
	<description>Chuck Jordan's Personal Weblog</description>
	<pubDate>Tue, 07 Oct 2008 03:28:38 +0000</pubDate>
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		<title>By: seppo</title>
		<link>http://www.spectrecollie.com/archives/2007/09/aftershock/#comment-12529</link>
		<dc:creator>seppo</dc:creator>
		<pubDate>Sun, 16 Sep 2007 06:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.spectrecollie.com/archives/2007/09/aftershock/#comment-12529</guid>
		<description>They key to that problem, my friend, is a concept called "lunch."</description>
		<content:encoded><![CDATA[<p>They key to that problem, my friend, is a concept called &#8220;lunch.&#8221;</p>
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		<title>By: Chuck</title>
		<link>http://www.spectrecollie.com/archives/2007/09/aftershock/#comment-12526</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Sat, 15 Sep 2007 09:42:34 +0000</pubDate>
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		<description>I agree 100%. It's frustrating, too, because the kinds of stuff they have you doing in the last third is great in concept, and fits right in with the theme. It's just not enjoyable. And after the climax, it's just a crashing disappointment. It's like they were building to something really brilliant, and then got dogpiled by a completely conventional videogame.

And it's doubly frustrating because I can't get into specifics without spoiling anything.</description>
		<content:encoded><![CDATA[<p>I agree 100%. It&#8217;s frustrating, too, because the kinds of stuff they have you doing in the last third is great in concept, and fits right in with the theme. It&#8217;s just not enjoyable. And after the climax, it&#8217;s just a crashing disappointment. It&#8217;s like they were building to something really brilliant, and then got dogpiled by a completely conventional videogame.</p>
<p>And it&#8217;s doubly frustrating because I can&#8217;t get into specifics without spoiling anything.</p>
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		<title>By: seppo</title>
		<link>http://www.spectrecollie.com/archives/2007/09/aftershock/#comment-12522</link>
		<dc:creator>seppo</dc:creator>
		<pubDate>Thu, 13 Sep 2007 19:39:09 +0000</pubDate>
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		<description>My problem with the last third of the game is that the apex of the game suggests that an incredibly radical change should occur... and then it doesn't. Frustrating. Still, the fact that the game got to that point, to me, is absolutely stunning.</description>
		<content:encoded><![CDATA[<p>My problem with the last third of the game is that the apex of the game suggests that an incredibly radical change should occur&#8230; and then it doesn&#8217;t. Frustrating. Still, the fact that the game got to that point, to me, is absolutely stunning.</p>
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