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	<title>Comments on: Aftershock</title>
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	<link>http://www.spectrecollie.com/archives/2007/09/aftershock</link>
	<description>The Journal of Poorly-Explained Phenomena</description>
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		<title>By: seppo</title>
		<link>http://www.spectrecollie.com/archives/2007/09/aftershock/comment-page-1#comment-1838</link>
		<dc:creator>seppo</dc:creator>
		<pubDate>Sun, 16 Sep 2007 06:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.spectrecollie.com/archives/2007/09/aftershock/#comment-1838</guid>
		<description>They key to that problem, my friend, is a concept called &quot;lunch.&quot;</description>
		<content:encoded><![CDATA[<p>They key to that problem, my friend, is a concept called &#8220;lunch.&#8221;</p>
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		<title>By: Chuck</title>
		<link>http://www.spectrecollie.com/archives/2007/09/aftershock/comment-page-1#comment-1837</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Sat, 15 Sep 2007 09:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.spectrecollie.com/archives/2007/09/aftershock/#comment-1837</guid>
		<description>I agree 100%. It&#039;s frustrating, too, because the kinds of stuff they have you doing in the last third is great in concept, and fits right in with the theme. It&#039;s just not enjoyable. And after the climax, it&#039;s just a crashing disappointment. It&#039;s like they were building to something really brilliant, and then got dogpiled by a completely conventional videogame.

And it&#039;s doubly frustrating because I can&#039;t get into specifics without spoiling anything.</description>
		<content:encoded><![CDATA[<p>I agree 100%. It&#8217;s frustrating, too, because the kinds of stuff they have you doing in the last third is great in concept, and fits right in with the theme. It&#8217;s just not enjoyable. And after the climax, it&#8217;s just a crashing disappointment. It&#8217;s like they were building to something really brilliant, and then got dogpiled by a completely conventional videogame.</p>
<p>And it&#8217;s doubly frustrating because I can&#8217;t get into specifics without spoiling anything.</p>
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		<title>By: seppo</title>
		<link>http://www.spectrecollie.com/archives/2007/09/aftershock/comment-page-1#comment-1836</link>
		<dc:creator>seppo</dc:creator>
		<pubDate>Thu, 13 Sep 2007 19:39:09 +0000</pubDate>
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		<description>My problem with the last third of the game is that the apex of the game suggests that an incredibly radical change should occur... and then it doesn&#039;t. Frustrating. Still, the fact that the game got to that point, to me, is absolutely stunning.</description>
		<content:encoded><![CDATA[<p>My problem with the last third of the game is that the apex of the game suggests that an incredibly radical change should occur&#8230; and then it doesn&#8217;t. Frustrating. Still, the fact that the game got to that point, to me, is absolutely stunning.</p>
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